Admin
League Rules and Settings
May 18, 2010 at 06:13PM View BBCode
Schedule: 12 games per day with no pause days in between seasons
Amateur Draft: The draft pool will appear on the evening after August 1. Draft pick trading will be allowed for 3 seasons in advance only
Trade Deadline: September 1st. You can still trade after this date, but any players received after September 1, will NOT be eligible for the playoffs.
Trading Rules: There are no "renting" of players.
Catcher Restrictions: You must carry two C's on the major league roster at all times and one of them MUST be playing. A Catcher is considered a catcher if he is at least 80% proficient at C.
Playoff Rosters: You can change your roster in between series', but not during. Playoff rosters are frozen at the start of each series.
Waiver Wire:
Players will remain on the waiver wire for 13 sim days.
Name Changes: Changing player names is NOT permitted.
Team Names: MLB team names are only permitted. Historic MLB team names are equally acceptable. Team names can only be changed if you're taking over an abandoned team.
Inactivity Rule: 2 weeks. If you do not check the standings or your team for a period of two weeks without notifying me or the rest of the league, I will take over your team until a replacement owner is found. There is no leeway on this rule whatsoever.
Trade Reversals: The DPL will use the sitewide trade protest process. If you see a trade you don't like, don't post about it here. You should create a private message in Support.
Rule Changes: Follow standardized guidelines on changing rules in private leagues as set forth by Tyson here: http://www.simdynasty.com/oldforum-viewthread.jsp?tid=36710
Development System: Variable Development System with default percentages.
Minor League CP System 3:
"This system will have 6 ICs per game, and there are no CPs individually assigned. All players will have an equal chance of being selected for an IC. For a 15-man minor league squad, each player will get roughly 64 ICs per season. In other words, all prospects are developed as fully as possible. You may experience missed ICs if you have less than 15 eligible players in the minor leagues"
Stadiums:
Stadiums can be built every 5 seasons, fences and other adjustments can be made every season.
Retirement System: 2
Injury System: 3
Initial Draft talent pool will be cloned from an existing, mature league that uses Variable Development and System 3 minor leagues.
Tyson
Admin
May 19, 2010 at 05:19PM View BBCode
One other item....
Skills will be displayed as numbers 1-100, not letters.
Tyson
[Edited on 5-19-2010 by Admin]
StriplingRz
May 19, 2010 at 06:23PM View BBCode
Now you tell me. Ouch, just joined and I hate the non-letters. Oh well, guess I'll have to muscle through it. Expect all the other guys will have a leg up on me on this one. :D Too much brain power required for numbers!
Admin
May 19, 2010 at 06:29PM View BBCode
Stripling - if you want out, just post a note in Support and I can take care of it.
Tyson
StriplingRz
May 19, 2010 at 06:32PM View BBCode
Nah, I really wanted an Angels squad. So even if I suck for a while, it'll be worth it. Plus I really like starting in 1950, so I'll manage with the numbers. Thanks Tyson.
STEROIDS_R_US
May 19, 2010 at 10:22PM View BBCode
i think you can change it from numbers to letters under " edit profile "
Metallica1828
May 20, 2010 at 01:07AM View BBCode
Yes you can, check out my post titled "Letter to Number Conversion Chart". I give a bit of detail on where to find the setting.
anch1970
May 20, 2010 at 10:51AM View BBCode
What I do is have it set for show numbers on the players card. That way when I am looking at it I can see it in letters on my roster but if I want to know how far he is from the next letter grade I check on his player card.
anch1970
May 20, 2010 at 10:53AM View BBCode
and thanks for the letter/numbers conversion list Nick. Helps a lot!
Metallica1828
May 20, 2010 at 06:35PM View BBCode
Given that we are using minor league CP system 3 there actually is a site wide anti-tanking policy that applies. Please see the below passage and link as the anti-tanking aspects will apply to our league.
Tanking in System 3/4 Speed Leagues
Owners in Speed leagues that use system 3 or 4 minor league improvements must either 1) Put their team in a position to win the most games or 2) Put their team in a position to best develop major league players. It is unacceptable to develop your team only in the minors and play an entire major league roster of scrubs. If you see a team in your league that does not meet these criteria, please post a private note in Support. We then may contact the owner in question for an explanation of why he is playing the players he is playing and come to a decision.
[url]http://www.simdynasty.com/oldforum-viewthread.jsp?tid=146616[/url]
[Edited on 5-21-2010 by Metallica1828]
paggles
May 24, 2010 at 12:37AM View formatted
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Gee. It would be nice to see a new league with 6 to 9 games per day. I would join and try to redeem my draft mistakes in the new Albert Pujols league. 12 and 15 games a day is a bit much for me
cwballer25
May 24, 2010 at 01:53AM View BBCode
I guess its a good thing you didn't join this league then.
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