Stuthecool626
Substitution question
April 14, 2015 at 09:50PM View BBCode
I've never really played with these settings but I always wondered what would be a good substitution setting that I could use to like rotate players in and out of games and keep them fresh cause I really have no clue.
Admin
April 14, 2015 at 09:58PM View BBCode
I posted once a breakdown of the fatigue curve, I need to find it.
Chris
Admin
April 14, 2015 at 10:04PM View formatted
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Here we go:
At 95%, a player has 99.8% of his skill.
At 90%, a player has 99.0% of his skill.
At 85%, a player has 97.8% of his skill.
At 80%, a player has 95.2% of his skill.
At 75%, a player has 92.4% of his skill.
At 70%, a player has 89.0% of his skill. (About equal to the old 80% level)
At 65%, a player has 85.2% of his skill.
At 60%, a player has 81.1% of his skill.
At 55%, a player has 76.7% of his skill.
At 50%, a player has 72.2% of his skill.
So if your first string is on average about 10% better than your second string, you want your Sub Out set at 70%. If your first string is on average about 15% better than your second sting, you want your Sub Out setting at 65%. If your first string is on average about 20% better than your second sting, you want your Sub Out setting at 60%. If your first string is on average about 25% better than your second sting, you want your Sub Out setting at 55%.
I generally never recommend setting Sub Out higher than 70% or you will have a lot of players resting at once and risk a lot of players playing out of position.
Chris
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