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bpearly69

Pitcher Prefs option

February 02, 2011 at 08:45PM View BBCode

Instead of my past ideas of limiting a pitch count or w/e, how about putting in an option of for example.

Where it says how many runs/hits/BB/etc have an option for pitchers OS26 or younger will be allowed to continue pitching past this limit for development reasons, but set a cap of how many runs and hits/etc u can go past, maybe 2-3 runs would be the limit to pass by, this way you don't have to jack up all these prefs just to keep a younger pitcher in the game and also to have everyone else in your rotation also get hit harder, this way it just makes that younger pitcher get hit hard but stays in longer for the development, because I have a young pitcher I am developing, but don't want to tinker with my whole staff for one young arm, what ya think?

[Edited on 2-2-2011 by bpearly69]
Hamilton2

February 02, 2011 at 08:47PM View BBCode

I don't think it will make a difference, because pitchers have a soft cap for IC accumulation in the major leagues anyway.
bpearly69

February 02, 2011 at 08:51PM View BBCode

yeah but when having a pitcher pref set for example over 3 innings and 5 runs they are pulled, that hurts a young arm's development because some of them don't last past that a whole ton, thats just a small example, it doesn't seem like it'd be hard to put in
Hamilton2

February 02, 2011 at 08:53PM View BBCode

I didn't say it was a bad idea, I just don't see how it is going to make much difference. Also, if there is a SP out there who can't get through 3 innings without allowing more than 5 runs, he is a bum. True story.
tm4559

February 03, 2011 at 08:57PM View BBCode

pearly, if it is a starter, with decent mentoring, it will get 40 chances even if gets knocked out in the third inning every game. it will get 50 if you put some great mentors in the rotation.

(45 or so, is of course enough. its all just endurance beyond that. if its already a starter, building endurance is just no big deal. acuz complete games on the back end [at full development] are plain worthless. even A+ endurance pitchers will be at diminished capacity at the end of games, unless they got almost every batter out. endurance just isn't worth paying for, isn't worth developing for [if you're going for lots of ic, thats what you're shooting for. endurance. nothing else], and really, just plain ain't worth having.)
tm4559

February 03, 2011 at 08:59PM View BBCode

((if it, endurance i mean, just happens, thats cool, i don't mean you throw it away or its a bad thing. it just doesn't bring enough to the table to do anything extra for, thats all.))
bpearly69

February 03, 2011 at 11:19PM View BBCode

Yeah I know, I'm just trying to shoot for the 40 Ic's, it's a developing arm on a competing team so he's the 5th guy right now

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