April 13, 2014 at 05:06AM View BBCode
why are you so good at the passing game? always so much better than the talent would indicate.April 13, 2014 at 01:35PM View BBCode
I'd tell you if I had a good answer for you. I left the two test league teams alone for a while, so now that I am back I'm trying to get the rosters in order, which might be why they look a little off- or it could just be me evaluating talent differently.April 13, 2014 at 07:47PM View BBCode
I pick 4 plays each for offense and defense at 25% per. Pick an easy conference to be in. Draft well, keep players fresh, and let the computer do its things. Do exactly this and be in the playoff every season :)April 14, 2014 at 07:50PM View BBCode
Originally posted by casperthegm
2. set the sub out settings very high for all positions(fresh, fast wr's)
April 14, 2014 at 07:56PM View BBCode
Originally posted by Admin
Originally posted by casperthegm
2. set the sub out settings very high for all positions(fresh, fast wr's)
I have noticed most owners are cranking up substitution settings to the max, like this has become some sort of "you have to do this to win" general knowledge, and I think it is hurting a lot of people. Yes, it can be a good strategy if you have the depth to support it. I have a couple of owners who complain to me that the sim "keeps putting in the wrong people", but when I look at Dynasty Vision, two-thirds of their players are marked as Resting because they are subbing out at 80% so it is filling in whoever it can wherever it can, often not logically.
Chris
April 14, 2014 at 07:58PM View BBCode
You bring up a valid point Chris. Say someone has a talented but thin o-line they'd be better off not setting the sub out too high. It's a good strategy but like you say, if you don't have the depth you'll find yourself with guys subbing in who will do more harm than good.April 14, 2014 at 08:36PM View BBCode
Honestly, it's almost always the better strategy even without depth. Rested scrubs just seem that much more effective than tired starters that it almost doesn't matter how bad the backups are.April 14, 2014 at 08:39PM View BBCode
To be honest though, the best way to make most effective use of guys while keeping them fresh is best achieved through the formation depth charts, not the fatigue settings. That doesn't change the underlying point though.April 14, 2014 at 08:47PM View BBCode
I a 75/85 out/in setting for positions that are lacking a bit in depth and it seems to work fine for me.April 15, 2014 at 03:49AM View BBCode
I sub like Dirt said, with the formations... and I still can't stop anybody.April 15, 2014 at 05:54AM View BBCode
Must keep players fresh to win is more of a myth to me. I do it b/c I have lots of depth on all positions. However, I didn't feel the effectiveness before and after the switch in terms of points scored.April 15, 2014 at 12:55PM View BBCode
If there is any "set all X to Y" strategy that is more effective than "look at your personnel and strategies and set each accordingly" then that is a failure of the game.April 15, 2014 at 01:38PM View BBCode
Originally posted by nhat8121
Must keep players fresh to win is more of a myth to me. I do it b/c I have lots of depth on all positions. However, I didn't feel the effectiveness before and after the switch in terms of points scored.
Originally posted by nhat8121
why are you so good at the passing game? always so much better than the talent would indicate.
your teams always look a bit odd to me, yet play so well.
April 15, 2014 at 02:09PM View BBCode
probably the best way to test it would be to put two identical teams in the same division, and have one use high sub rates and one play it 'straight'. I don't know how many seasons of data you'd need to make any kind of conclusion though.April 15, 2014 at 03:30PM View BBCode
1. I do believe in fresh players, but I agree that if you go really high on those numbers (80%+) it could work against you.April 15, 2014 at 06:00PM View BBCode
Originally posted by Hodor
Dirt, your scrubs are better than several teams starters (at least according to the way I value players), so obviously in your case a high setting works best.
April 15, 2014 at 07:02PM View BBCode
For passing;
1. I only pass out of the gun, rotating the o-line
2. Set the sub out settings very high for all positions(fresh, fast wr's)
3. Use pass blocking rb and te to give more time(because I like to pass med and deep out of the gun)
4. I highly value speed, putting my fastest guy at the slot position(since the nickel db is usually at best the 3rd best defender, unless an owner takes the time to upgrade it- in the test league that doesn't happen much)
5. Strong o-line. I've been moving more and more toward strength- used to value strong o-line for running more but value it for both now.
April 16, 2014 at 12:02AM View BBCode
I haven't let my players stamina get too low... but when I did, I noticed that bad things happened. For example, after a long drive and your finally in the red zone, you'll see a barrage of penalties, sacks, fumbles, INTs.April 18, 2014 at 06:27AM View BBCode
suddenly ZFL is so competitive. might not make the playoff for the first time lolApril 18, 2014 at 01:59PM View BBCode
Originally posted by casperthegm
I'd tell you if I had a good answer for you. I left the two test league teams alone for a while, so now that I am back I'm trying to get the rosters in order, which might be why they look a little off- or it could just be me evaluating talent differently.
I really don't think I do anything all that differently if I had to guess.
For passing;
1. I only pass out of the gun, rotating the o-line
2. set the sub out settings very high for all positions(fresh, fast wr's)
3. use pass blocking rb and te to give more time(because I like to pass med and deep out of the gun)
4. I highly value speed, putting my fastest guy at the slot position(since the nickel db is usually at best the 3rd best defender, unless an owner takes the time to upgrade it- in the test league that doesn't happen much)
5. Strong o-line. I've been moving more and more toward strength- used to value strong o-line for running more but value it for both now.
I don't think any of that really stands out from what others are doing but who knows. And if anything we should all be asking you what your secret is....
April 18, 2014 at 04:16PM View BBCode
Originally posted by RichNYC1
Originally posted by casperthegm
I'd tell you if I had a good answer for you. I left the two test league teams alone for a while, so now that I am back I'm trying to get the rosters in order, which might be why they look a little off- or it could just be me evaluating talent differently.
I really don't think I do anything all that differently if I had to guess.
For passing;
1. I only pass out of the gun, rotating the o-line
2. set the sub out settings very high for all positions(fresh, fast wr's)
3. use pass blocking rb and te to give more time(because I like to pass med and deep out of the gun)
4. I highly value speed, putting my fastest guy at the slot position(since the nickel db is usually at best the 3rd best defender, unless an owner takes the time to upgrade it- in the test league that doesn't happen much)
5. Strong o-line. I've been moving more and more toward strength- used to value strong o-line for running more but value it for both now.
I don't think any of that really stands out from what others are doing but who knows. And if anything we should all be asking you what your secret is....
This is the common formula and all good strategy. Where I think the Sim falls down is on #1. If you dont throw out of I Formation and Pro Set shouldnt the defense be keyed in a great deal of the time? You have eliminated 8 of the 11 available pass plays. You would never see a real life team have a tendency like that and even if the defense isnt keyed to middle run or end run it should never line up in Nickel in that spot against that type of team and it does a lot. For me the effectiveness of that strategy is very unrealistic. Even in a scenario where you have a strong run team the defense should have a marked advantage against teams that play like that because it knows whatīs coming.
April 18, 2014 at 04:35PM View BBCode
When you dont have a great QB I think itīs an effective strategy. But I always prefer to play against it when the opponent has a really good QB. Itīs crazy to have a superstar QB and only play him 50%-60% of the time. You are helping the defense when you do that by limiting yourself.April 18, 2014 at 04:54PM View BBCode
Originally posted by Fulla
after a long drive and your finally in the red zone, you'll see a barrage of penalties, sacks, fumbles, INTs.
Come to think of it, those things happen when their fresh too.
April 18, 2014 at 07:21PM View BBCode
Originally posted by RichNYC1
When you dont have a great QB I think itīs an effective strategy. But I always prefer to play against it when the opponent has a really good QB. Itīs crazy to have a superstar QB and only play him 50%-60% of the time. You are helping the defense when you do that by limiting yourself.
The injury factor does play into it, but still I think you are always better off having great players on the field more than less, especially a QB.
April 18, 2014 at 07:44PM View BBCode
Your offense has been a rollinīfor awhile now, in both Beta leagues. You have had great speed at WR and QBīs with high AGR, thats a great combo. Those aggressive QBīs checkdown a lot less and make a lot more plays.Pages: 1 2