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Admin

Preseason Skip

May 25, 2014 at 04:34PM View BBCode

Ever since the game was created, having preseason games has been controversial. I personally felt like owners needed time to try out strategies and new players, but many people find it to be a waste of time. So I am experimenting with giving leagues the option to skip part or all of the preseason.

Right now, Beta Premium is set to skip the entire preseason, so its first game after the draft will be Regular Season Week 1. Zeta is scheduled to skip half the preseason, so it will start with Preseason Week 3. This will not affect the preseason Zeta is currently playing.

Note that the schedule will show all four games still; the first two (or all four) simply won't be played, as the date change after the offseason will just skip these weeks.

With this same change, I can go the opposite way and give leagues an extra offday after the draft but before the preseason... but a league can't do both, i.e. a league can't get an offday but then skip two weeks of preseason.

Beware, this means roster cuts will go into effect earlier for the Beta leagues!

Chris
redcped

May 25, 2014 at 11:05PM View BBCode

Don't players get improvements in preseason?
Admin

May 26, 2014 at 12:37AM View BBCode

Yes; if any leagues choose to give up those games they will give up those improvements as well.

Chris
redcped

May 26, 2014 at 04:28PM View BBCode

So players would lose about 20% of their improvements without the preseasons.

Would you have the ability to turn up ICs during the regular season by 20% to make it balance?

I suspect owners rather like improvements and wouldn't want to lose them.
Admin

May 26, 2014 at 05:30PM View BBCode

No. If they don't want to lose improvements they shouldn't opt to turn off the preseason.

I do not recommend leagues turning off preseasons at all, and if someone doesn't want the risk of players getting injured they aren't going to get the benefits either. I had one league tell me that everyone in the league refuses to put any of their regular players in during the preseason because of injury concerns so they are already giving up 20% of their improvements.

Chris
casperthegm

May 26, 2014 at 05:46PM View BBCode

I just can't see opting out of preseason altogether. For struggling owners, new owners, and owners who are rebuilding those lost chances can really hurt the chances of improving their teams and becoming competitive. I can see speeding up the offseason to two games a day, like we just did in MAFL, but losing those IC's will be a problem in my opinion.
tworoosters

May 26, 2014 at 05:58PM View BBCode

I like the preseason simply to see how my #2 QB performs, I always have them play with the #1 offense and see what happens. The ICs are pretty important and honestly it adds realism, which I'm all in favour of.
Admin

May 26, 2014 at 05:59PM View BBCode

Originally posted by casperthegm
I just can't see opting out of preseason altogether. For struggling owners, new owners, and owners who are rebuilding those lost chances can really hurt the chances of improving their teams and becoming competitive. I can see speeding up the offseason to two games a day, like we just did in MAFL, but losing those IC's will be a problem in my opinion.


I agree completely. But the option still needs to get tested. Hopefully one go-round with each test league will suffice.

Chris
dirtdevil

May 26, 2014 at 07:07PM View BBCode

Originally posted by redcped
So players would lose about 20% of their improvements without the preseasons.

Would you have the ability to turn up ICs during the regular season by 20% to make it balance?

I suspect owners rather like improvements and wouldn't want to lose them.

Honestly, I don't give a rats behind about lost ICs. Even if they lose 20% of their total (which they won't because they only play half the game, for the most part), the entire league us losing the same amount so it's a zero sum.

The preseason is by far and away the most tedious thing about SD and anything that can be done to shorten it is a good thing.
EdSales87

May 26, 2014 at 07:52PM View BBCode

I enjoy the preseason as I am always trying to win a playoff spot, so testing out radical strategies or personel isn't something I can do in the regular season. This is where the preseason comes in for me. I do rest my regulars with low health though.

I will really enjoy the day off between the Draft and Preseason Week 1. Seems like there is always a rush to get players to active roster for Preseaosn 1. Also might encourage more trading after the draft to shore up areas.
mr1313

May 26, 2014 at 08:04PM View formatted

You are viewing the raw post code; this allows you to copy a message with BBCode formatting intact.
[quote][i]Originally posted by dirtdevil[/i]
[quote][i]Originally posted by redcped[/i]
So players would lose about 20% of their improvements without the preseasons.

Would you have the ability to turn up ICs during the regular season by 20% to make it balance?

I suspect owners rather like improvements and wouldn't want to lose them. [/quote]
Honestly, I don't give a rats behind about lost ICs. Even if they lose 20% of their total (which they won't because they only play half the game, for the most part), the entire league us losing the same amount so it's a zero sum.

The preseason is by far and away the most tedious thing about SD and anything that can be done to shorten it is a good thing. [/quote]

I feel the same. I do like the two day preseason though it's a good compromise. I don't see how strategies can be tested when starters are always rested or only play a half. In the MAFL all the competing teams rest all the stars so how can you measure your strategies when your playing backups. I appreciate that fact though that Chris is working with us on this.
dirtdevil

May 26, 2014 at 11:13PM View BBCode

Seconded in its entirety.
irishman36

May 27, 2014 at 05:23AM View BBCode

I think preseason should be there. It's part of football and it gives teams a chance to try stuff out. Especially in these beta leagues. If you miss a day you are gonna have automatic cuts that you didn't want to happen. Just my opinion.
EdSales87

May 27, 2014 at 01:04PM View BBCode

Originally posted by mr1313
Originally posted by dirtdevil
Originally posted by redcped
So players would lose about 20% of their improvements without the preseasons.

Would you have the ability to turn up ICs during the regular season by 20% to make it balance?

I suspect owners rather like improvements and wouldn't want to lose them.

Honestly, I don't give a rats behind about lost ICs. Even if they lose 20% of their total (which they won't because they only play half the game, for the most part), the entire league us losing the same amount so it's a zero sum.

The preseason is by far and away the most tedious thing about SD and anything that can be done to shorten it is a good thing.


I feel the same. I do like the two day preseason though it's a good compromise. I don't see how strategies can be tested when starters are always rested or only play a half. In the MAFL all the competing teams rest all the stars so how can you measure your strategies when your playing backups. I appreciate that fact though that Chris is working with us on this.


The majority of teams don't rest players, so if my backups can run a new play or strategy I am considering well, my starters should do better. And those 2 QTRs a game is alot more chance for me to experiment with it vs a Sim Bowl run. It sucks when you miss the playoffs because you played with a crazy strategy vs a team you should beat, but lose because you got to cute with it. I'd like to save the Tim Tebow Offense for the Preseason.
dirtdevil

May 27, 2014 at 01:10PM View BBCode

I feel like most teams do rest a whack of players, so I also feel the preseason is of greatly limited use in trying new things. even if I'm wrong, I don't see a need for 4 games a year for that purpose. the two games in two days has been a great compromise in the MAFL this season. I'd love to be able to continue it.
Admin

May 27, 2014 at 01:52PM View BBCode

Originally posted by dirtdevil
I feel like most teams do rest a whack of players, so I also feel the preseason is of greatly limited use in trying new things. even if I'm wrong, I don't see a need for 4 games a year for that purpose. the two games in two days has been a great compromise in the MAFL this season. I'd love to be able to continue it.


I am going to work on that too, it was a very popular option. I can imagine some leagues wanting both: skip half the preseason and run the other half two games a day.

Chris

[Edited on 5-27-2014 by Admin]
smugpuppet

May 27, 2014 at 07:59PM View BBCode

Originally posted by dirtdevil
I feel like most teams do rest a whack of players, so I also feel the preseason is of greatly limited use in trying new things. even if I'm wrong, I don't see a need for 4 games a year for that purpose. the two games in two days has been a great compromise in the MAFL this season. I'd love to be able to continue it.


I agree two games is sufficient, I would prefer them to run like regular games and allow my backups to play an entire game if I so wish. but thats minor....
nhat8121

May 27, 2014 at 09:44PM View BBCode

I agree with 2 preseason games. Also heard the NFL thinking of doing the same.
Admin

May 28, 2014 at 03:54AM View BBCode

I have changed the schedule creator; if a league is scheduled to skip preseason games, they will not appear on the schedule; however, they will still be numbered as if they were, i.e. if a league skips two preseason games, their two games will be called Preseason Week 3 and Preseason Week 4. It's a little quirk teams that skip part of the preseason will just have to live with. Of course if they skip the whole preseason everything will look dandy.

Also, if you skip the whole preseason that means you have to cut down to 53 immediately after the draft, so the waiver wires may be a bloodbath.

Chris
Admin

May 28, 2014 at 03:55AM View BBCode

Originally posted by smugpuppet
Originally posted by dirtdevil
I feel like most teams do rest a whack of players, so I also feel the preseason is of greatly limited use in trying new things. even if I'm wrong, I don't see a need for 4 games a year for that purpose. the two games in two days has been a great compromise in the MAFL this season. I'd love to be able to continue it.


I agree two games is sufficient, I would prefer them to run like regular games and allow my backups to play an entire game if I so wish. but thats minor....


There is actually a provision for this in the database, I just haven't gotten around to adding an interface to it yet.

Chris
Hodor

May 28, 2014 at 01:37PM View BBCode

Originally posted by casperthegm
I just can't see opting out of preseason altogether. For struggling owners, new owners, and owners who are rebuilding those lost chances can really hurt the chances of improving their teams and becoming competitive. I can see speeding up the offseason to two games a day, like we just did in MAFL, but losing those IC's will be a problem in my opinion.


I agree with this.
I'll include owners that draft players keeping an eye on their potential and age... that'll really mess up with that (perfectly valid) draft approach.

4 games in preseason is right.
If it seems too boring, 4 games in 2 days seems like a decent option.

Originally posted by Admin
If they don't want to lose improvements they shouldn't opt to turn off the preseason.

I do not recommend leagues turning off preseasons at all, and if someone doesn't want the risk of players getting injured they aren't going to get the benefits either. I had one league tell me that everyone in the league refuses to put any of their regular players in during the preseason because of injury concerns so they are already giving up 20% of their improvements.

Chris


That was in the MAFL, and I'm one of the owners that don't like playing with many of my regular players; with that, I mean my older regular players, I don't want them to "steal" minutes from my youngsters and I don't want them to get injured, specially since I can't control when to rest them, which leads me to:

Originally posted by smugpuppet
I would prefer them to run like regular games and allow my backups to play an entire game if I so wish. but thats minor....


I wouldn't say "minor", but I agree.
(I'd even go further and ask for the same in 4th quarters in regular season, but that's trickier to justify it).

Originally posted by AdminThere is actually a provision for this in the database, I just haven't gotten around to adding an interface to it yet.

Chris


Great!!
Probably just a "tick box"?
"[x] Automatically substitute my players at Half-Time"
On by default, but you can easily turn it off...
Admin

May 28, 2014 at 03:12PM View BBCode

Originally posted by Hodor


Great!!
Probably just a "tick box"?
"[x] Automatically substitute my players at Half-Time"
On by default, but you can easily turn it off...


No, it will be " select the quarter in which you want to substitute backups" for preseason (2,3,4,OT, or never) and "select the score to substitute" for blowout wins/losses. This will be over rideable on individual depth charts so you could choose to sub, say, anyone but your QB.

Chris
Hodor

May 28, 2014 at 03:27PM View BBCode

Originally posted by Admin
No, it will be " select the quarter in which you want to substitute backups" for preseason (2,3,4,OT, or never) and "select the score to substitute" for blowout wins/losses. This will be over rideable on individual depth charts so you could choose to sub, say, anyone but your QB.

Chris

That's obviously way better.

This is important because if you don't control who gets in/out of the game, it can be pretty much worthless. For instance, a back up QB won't play almost anything if he's playing behind a back up O-line. What good is for a backup WR to play receiving passes from that QB?
Same on defense... did my rookie DT is not good enough, or is just that he's playing along some scrubs.

Thanks!
dirtdevil

May 28, 2014 at 03:35PM View BBCode

Originally posted by Hodor
Originally posted by casperthegm
I just can't see opting out of preseason altogether. For struggling owners, new owners, and owners who are rebuilding those lost chances can really hurt the chances of improving their teams and becoming competitive. I can see speeding up the offseason to two games a day, like we just did in MAFL, but losing those IC's will be a problem in my opinion.


I agree with this.
I'll include owners that draft players keeping an eye on their potential and age... that'll really mess up with that (perfectly valid) draft approach.

i don't really think it will. those players will still improve at whatever higher rate vs the rest of the league.
Admin

May 28, 2014 at 04:36PM View BBCode

Originally posted by Hodor
Originally posted by Admin
No, it will be " select the quarter in which you want to substitute backups" for preseason (2,3,4,OT, or never) and "select the score to substitute" for blowout wins/losses. This will be over rideable on individual depth charts so you could choose to sub, say, anyone but your QB.

Chris

That's obviously way better.

This is important because if you don't control who gets in/out of the game, it can be pretty much worthless. For instance, a back up QB won't play almost anything if he's playing behind a back up O-line. What good is for a backup WR to play receiving passes from that QB?
Same on defense... did my rookie DT is not good enough, or is just that he's playing along some scrubs.

Thanks!


A lot of times the OL doesn't swap out because there isn't the depth for it. The "Avoid starters" is a suggestion, not an order, to the engine, which is why if you watch closely it doesn't always seem to be applied consistently.

Chris

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