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Admin

Salaries too low?

December 04, 2012 at 07:06AM View BBCode

Looking at all of the teams in Zeta, almost all teams are very comfortably under the salary cap to the point where the cap is hardly relevant. I need to go through and analyze the other leagues, but has anyone had salary impact their decisions much lately?

Chris
dsaved

December 04, 2012 at 08:35AM View BBCode

Not once. I see that from time to time in my premium league BSFL, but I can comfortably say that salaries seem irrelevant at this point in time.
casperthegm

December 04, 2012 at 11:39AM View BBCode

Yeah, honestly I think the salary cap should be a much bigger issue. In real life it's a major consideration and leads to some painful cuts and/or increases trade activity.
Closer

December 04, 2012 at 12:20PM View BBCode

NO, Salary is a non-issue.
tworoosters

December 04, 2012 at 03:40PM View BBCode

I occasionally come up against it in the BPFL, but not as often as I used to.

However since salaries are arbitrarily set I really don't think they should be an issue, it's not like baseball salary leagues where the large salaries are determined by the market .
redcped

December 04, 2012 at 05:01PM View BBCode

I have had trouble staying under in Epsilon lately. I think I have to go move some cheap players up my draft list today, but either way I'll have to sell or waive some talent.
Splinter

December 04, 2012 at 07:26PM View BBCode

In Zeta, I cant imagine a single personnel decision was driven by the cap.

non-factor.
nhat8121

December 04, 2012 at 07:39PM View BBCode

agreed. salary cap needs to be more of a factor than it is right now.
EdSales87

December 05, 2012 at 01:00AM View BBCode

Salary doesn't mean anything to me except that my player may have low/high attitude. I think Salary should be a bigger issue. I can't think of a season that I've been under 10K of the Salary.
Hamilton2

December 05, 2012 at 01:25AM View formatted

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The purpose of the salary cap (IMO) was to balance out the playing field in single season leagues. I don't think that it should matter much at all in a long-term league (draft order ought to take care of talent imbalances). Especially so since we have absolutely no control over what a player's salary will be. You can literally jump 10-20K in salary each season while having the exact same roster year-to-year. Until we have a way to lock in our players longer term for fixed prices, I think the salary ought to remain irrelevant.
RichNYC1

December 05, 2012 at 03:53AM View BBCode

I think it should matter, it makes the game more interesting and would stimulate the trade market. I am playing in a pay-league with one team close to the cap and everyone else 30,000 under, there is no action at all.

I also think there should be a salary floor to stop the crazy tankers. (not that there are as many as on the BB side). Pro leagues do these things to stimulate the competition and I think it will do that and keep more SD owners interested. Dropout owners arent good for the leagues or for the site in general. Anything that can be done to keep owners interested is a good thing.
Admin

December 05, 2012 at 07:16AM View BBCode

There are much easier ways to tank in football. You can pretty much lose every game by setting up a single advanced rule to do a middle run on every single play and always go for it on 4th.

I have some ideas on what to do with salaries, I'm going to work on that soon.

Chris
Goldambre

December 05, 2012 at 03:35PM View BBCode

Originally posted by Admin
There are much easier ways to tank in football. You can pretty much lose every game by setting up a single advanced rule to do a middle run on every single play and always go for it on 4th.

Chris


Well that explains why I have done so poorly in the JBFL. :rolleyes:
redcped

December 05, 2012 at 05:21PM View BBCode

Even if a team spends a lot on players, you can't force them to activate them or run a sensible strategy. Spending floor alone doesn't create a competitive team.
casperthegm

December 05, 2012 at 05:37PM View BBCode

Tanking aside, having a lower salary cap would at least add an element of strategy, forcing owners to make tough choices and/or trade. Only works for active owners I know, but you could say that for most rules and strategies.
Admin

December 05, 2012 at 05:58PM View BBCode

Salary caps are adjustable in Premium leagues, but no Premium leagues have asked for it to be changed.

The real flaw in the salary system is the method I used of making it relative to the overall talent level of the league: if one player is way above everyone else, everyone else's salary is pushed down because of the limiter built into the top salary.

So what I am going to have to do is build a salary table based on the 2009 salary data I used to design the salary system. What I may do is have it calculate the salaries both ways and average them together.

Chris
Admin

December 11, 2012 at 05:25AM View BBCode

It also strikes me that the salary formulas probably aren't adapting to the talent level of a 32-team league properly, keeping salaries artificially depressed.

Chris

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